Limitations ĭepending on the character proportions, manual corrections after the detection may be required. If the whole character it not a biped, skip this part and go straight to the next chapter to manually place the reference bones. If your character’s fingers don’t meet these requirements, you can choose Skip Fingers above the Go button (read below). The palm must face the floor, if the hand is too much twisted forward or backward, the fingers detection will fail. For the fingers detection, there must be enough spaces between fingers. The character can be in T-Pose or A-Pose. It has been designed to cover several cases, however there are few guidelines to follow: It only works with biped character (may be extended to quadrupeds later). The Smart feature is useful to quickly place the reference bones within a few clicks.
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